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Interpreter patternInterpreter design pattern specifies how to evaluate sentences in a language. The basic idea is to have a class for each symbol (terminal or nonterminal) in a speci...
In tutorial, no_image, patterns, Jan 23, 2025Patterns - no_image
Flyweight patternA flyweight is an object that minimizes memory usage by sharing as much data as possible with other similar objects; it is a way to use objects in large numbers when ...
In tutorial, no_image, patterns, Jan 23, 2025Patterns - no_image
Factory method patternFactory method pattern is a creational pattern that uses factory methods to deal with the problem of creating objects without having to specify the exact class o...
In tutorial, no_image, patterns, Jan 23, 2025Patterns - no_image
Facade patternFacade is an object that serves as a front-facing interface masking more complex underlying or structural code. A facade can: improve the readability and usability of a...
In tutorial, no_image, patterns, Jan 23, 2025Patterns - no_image
Decorator patternDecorator pattern is a design pattern that allows behavior to be added to an individual object, dynamically, without affecting the behavior of other objects from the ...
In tutorial, no_image, patterns, Jan 23, 2025Patterns - no_image
Composite patternThe composite pattern describes a group of objects that are treated the same way as a single instance of the same type of object. The intent of a composite is to “com...
In tutorial, no_image, patterns, Jan 23, 2025Patterns - no_image
Command patternCommand pattern is a behavioral design pattern in which an object is used to encapsulate all information needed to perform an action or trigger an event at a later time...
In tutorial, no_image, patterns, Jan 23, 2025Patterns - no_image
Chain of ResponsibilityChain-of-responsibility pattern is a design pattern consisting of a source of command objects and a series of processing objects. Each processing object contain...
In tutorial, no_image, patterns, Jan 23, 2025Patterns - no_image
Builder patternThe builder pattern is a design pattern designed to provide a flexible solution to various object creation problems in object-oriented programming. The intent of the Bu...
In tutorial, no_image, patterns, Jan 23, 2025Featured
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Testing - no_image
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Live_Data
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Kt Coroutine
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Flutter interview questions
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Hilt DI Deep Dive
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